Project: Razlog
Game · 2026 · 3 noodles

Project: Razlog

Technical Sound Design Wwise ImplementationInteractive MusicDynamic Mixing System

A dystopian Action-RPG featuring a fully reactive audio system.
I composed the complete soundtrack and engineered an adaptive system in Wwise & Unreal Engine that dynamically scales from atmospheric exploration to aggressive Combat.

From physics-based impact systems and custom foley to complex real-time mixing and enemy voiceline implementation, I handled the entire sonic identity of the game.

Client

3 noodles

Our Role

Technical Sound Design

Year

2026

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